﻿using UnityEngine;
using System.Collections;

public class LV2Rules : MonoBehaviour {


	public LV2CharaAction moai1;
	public LV2Player player;
	public PressJudgment m_PrsJdgm;
	protected PlayResult m_lastRst;
	public AudioSource Lv2_bkgMusic;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}


	public void playbkgmusic()
	{
		if(null != Lv2_bkgMusic)
		   Lv2_bkgMusic.Play();
	}

	public void moai1SingA(){
		moai1.singA();
	}

	public void moai1singB(){
		moai1.singB();
	}

	public void moai1shutup(){
		moai1.Shutup();
	}






}
